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Native app and cross-platform: app characteristics benefits and disadvantages

We started making the first classification for app categories in this article, in order to clarify the ideas to those who want a digital product for their company.
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Below, you will find a further distinction: native app and cross-platform app. We will show the advantages and disadvantages of each category.

Native apps

Native apps are developed to let them feel “comfortable” in a specific operating system. For this reason, the languages ​​with which they are developed vary according to the operating system of the device on which they will be installed: Android uses Java or Kotlin, and iOS use Object C, XCode, and Swift.

Benefits of native apps

  • High performance and greater responsiveness – they are better for AR/VR and games with complex interfaces;
  • No dependency on development frameworks – detailed documentation and support from framework developers.

Disadvantages of native apps

  • If the app needs to be installed on all operating systems and desktops, different development teams will be required;
  • Long release times;
  • Maintenance of different digital products;
  • More economic resources are required.

Cross-platform Apps

Cross-platform apps use the multi-platform approach. In this way, digital products can be created that can be installed on devices with any operating system and can also be used by browsers such as a web app or a PWA, with the use of a single code. The languages ​​most used to create this type of app are: React Native, Xamarin, Cordova, Ionic, and of course our beloved Flutter.

Benefits of cross-platform apps

  • They have a single code for all platforms;
  • They need cheaper efforts from a time & money perspective;
  • Greater integration with multi-platform environments.

Disadvantages of cross-platform apps

  • Dependence on framework developers;
  • Possible instability of frameworks.

Native app or a cross-platform app?

There is not a unique answer to this question. But we suggest meeting your team and answer together to the following questions: how much can I spend? How soon would like my app to be released and usable by users? What kind of app do I want to make?

Conclusion

We love Flutter very much and have really used it on many different digital products: web apps, PWAs, games, and more. Our colleagues use other frameworks, both Native and Cross-platform. The apps world is such a great environment in which every idea can come true. More than a framework or a language, we recommend that you choose the development team that best suits you. The rest will follow!

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